Morphing Jar
EARTH 2

Morphing Jar

  • ATK:
  • 700

  • DEF:
  • 600

  • View:
  • 8495




FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Sep 30, 2026
50± 6/ 100
Power Score
Intrinsic 53
Deck 53

Morphing Jar — Power Evaluation

Final Score: 50 ± 6 · Confidence: Medium

  • Intrinsic: 53 · Deck: 53 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body, Utility

Why it scores here

Morphing Jar converts a single main-deck slot into a free, symmetric hand reset: the FLIP discards both hands and each player draws 5, refilling your hand and loading both graveyards. That refuel plus its generic Level 2 EARTH Rock body are the only things earning points here — its 700 ATK is irrelevant, and the 400-deck sample (dense with Goat staples like Mirror Force, Card Destruction and Heavy Storm) confirms the card is playable, not powerful. Because the effect is symmetric it hands the opponent a fresh five cards, adds no board presence, and appears in zero recorded combos, so it settles mid-range. The 1-copy legal limit in its main format caps redundancy and holds the score at 50.

Axis scores

Axis Score Evidence
Accessibility 52 A Level 2 EARTH Rock with no archetype requirement can simply be Normal Summoned and set, but it is Limited to 1 in the Goat sample and must be flipped face-up before it does anything (verified).
Combo & Conversion 35 Combos evidence records 0 appearances and 0 starter role, so the card builds no board by itself — its only output is a symmetric hand reset (observed).
Resource Economy 60 FLIP discards as many cards as possible from both hands and then each player draws 5, turning a small hand into a fresh five while loading both graveyards (verified).
Effect & Interaction 18 It forces the opponent to discard but immediately replaces their hand with 5 new cards, so it removes nothing and disrupts nothing permanently (verified).
Material Utility 48 A Level 2 EARTH Rock with no summoning restriction is a clean Rank 2/Synchro material that still converts when the flip effect is negated (inferred).
Resilience & Flexibility 40 A 700/600 face-down body dies to any removal before it flips and the effect is one-shot per copy, though Call of the Haunted is an observed recursion partner at 43.5% co-deck (observed).
Deck-Building Efficiency 60 One main-deck slot with no cost, no lock and no archetype requirement, but the single legal copy in the Goat sample caps redundancy (verified).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.15 Material body + 0.15 Utility. Intrinsic ≈ 53, Deck ≈ 53, Meta = provisional. Modifiers: Limited to 1 in main format (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free symmetric hand reset: discards both hands then each player draws 5, refilling a small hand at no cost
  • Loads both graveyards, which is what the observed Dark World, Fabled and Archfiend co-decks want
  • Generic Level 2 EARTH Rock with no archetype lock — appears across 100 distinct archetypes in the sample
  • Searchable via Sangan (observed top partner at 35%) and recurrable via Call of the Haunted (43.5% co-deck)
  • Costs one main-deck slot, no cost, no lock, no once-per-turn text

Weaknesses

  • Effect is symmetric: the opponent also discards and then draws 5, so any hand disruption is immediately refunded
  • Needs to be flipped face-up; a 700/600 face-down body dies to any removal first
  • One-shot effect per copy and only 1 legal copy in the Goat sample
  • No board presence, no negation, no removal — 0 recorded combo appearances and 0 appearances as starter/material/payoff
  • The 400-deck sample reads as Goat-era, so observed usage does not demonstrate modern-format strength

Counters / choke points

  • Effect negation on the FLIP resolution (e.g. Solemn Judgment, which appears in the partner list at 32.5%)
  • Removing the set monster before it can be flipped (targeted monster removal, Nobleman of Crossout-style face-down removal)
  • Deck-to-hand draw negation such as Ash Blossom & Joyous Spring, which can negate the draw-5 portion of the effect
  • Keeping a large hand so the forced discard costs you more than the 5 new cards gain

Best use

Hand-reset / draw-refresh utility body. Decks: Goat format / old-school control, Dark World, Fabled, Mimighoul, Generic GY- and flip-focused decks. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: FLIP — both players discard as many cards as possible from their hands, then each player draws 5 cards; Level 2 EARTH Rock Flip Effect Monster, 700 ATK / 600 DEF, no archetype; legal copies: goat = 1 (one legal copy in the Goat format); No cost, no lock and no once-per-turn clause in the printed text
  • Observed: 400 decks in the sample run it, 100% in the main deck, average 1.25 copies (339 decks at 1 copy); Spread across 100 distinct archetypes, led by Dark World 7.2%, Synchron 4%, Greed 3.8%, Archfiend 3.8%; Top partners are Goat-era staples: Mirror Force 58.2%, Mystical Space Typhoon 44%, Call of the Haunted 43.5%, Card Destruction 37.8%, Sangan 35%; usage statistics: 100% inclusion with 1–3 typical copies across D.D., Monarch, Ninja, Man-Eater Bug, Call of the Haunted and Gravekeeper's; combo data: 0 appearances out of 0 combos, 0 as starter / searched / material / payoff; guide data: 0 guides mention the card
  • Inferred: The sample's partner list is dominated by Goat-format cards, so the observed usage reflects an older format rather than modern play; Because the effect is symmetric, the forced discard is immediately refunded to the opponent, which is why effect_interaction is scored low; A Level 2 EARTH Rock with no lock still functions as material for Rank 2 Xyz or Synchro plays even if the flip effect is negated; Deck-to-hand draw negation such as Ash Blossom & Joyous Spring can stop the draw-5 portion of the effect
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no dated metagame sample supplied, so meta power is null and the final score is provisional deck sample appears to be Goat-era (partners are Goat staples); no modern-format evidence only the goat legal copies entry is given; TCG/OCG/Master Duel banlist status is not stated in the evidence ruling details for the FLIP resolution and draw negation are not supplied











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